AI Insights · Timothy · October 2025
Top 5 Paid Games Performance in the Middle East, Q3 2025
Discover the trends in downloads, revenue, and active users for the top 5 paid games in the Middle East during Q3 2025 on a unified platform.
In the third quarter of 2025, the performance of the top 5 paid games on a unified platform in the Middle East revealed intriguing trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the dynamics of these popular games.
Minecraft: Dream it, Build it! from Mojang showed a gradual decline in revenue, starting from approximately $44.7K in early July and tapering to around $25K by the end of September. Downloads followed a similar downward trajectory, beginning at 32K and finishing at about 18.7K. Despite this, active users remained robust, peaking at 280K in mid-August before settling at 236K.
Tarbaa - ترَبَّع experienced fluctuations in revenue, peaking at $5.6K in early July and declining to $2.2K by the end of the quarter. Downloads were relatively stable, with a slight decrease from 987 to 840 over the period.
RFS - Real Flight Simulator by RORTOS SRL maintained a consistent revenue stream, hovering around $3.1K to $3.6K. Downloads ranged from 320 to 395, with active users remaining steady around 1.4K to 1.5K.
Bloons TD 6 from Ninja Kiwi started the quarter with a revenue of $2.3K, which gradually decreased to $1.6K. Downloads showed a similar pattern, starting at 902 and ending at 689. Active user numbers saw a decline, beginning at 12.1K and dropping to 9.4K by the end of September.
Grand Theft Auto: San Andreas by Rockstar Games had a fairly stable revenue, fluctuating between $1.1K and $1.4K. Downloads remained modest, ranging from 130 to 193, while active users slightly decreased from 1.3K to 1.05K.
These insights provide a snapshot of the evolving landscape of paid games in the Middle East. For more detailed analytics, visit Sensor Tower.